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Thursday 5 November 2009

Bryan evaluation.

What were you asked to do? (Project brief tasks)

For this project we had to create a 20 second animation about our selves. We also had to create at least two tests and an animatic in the process.


What did you make/present?

I managed to create two tests, an animatic and an animation that is just under 10 seconds long.

I also had a bit of research and a few character sheets and my several attempts at doing a story board.

What did you want to communicate?

I wanted to show the repetitive actions i do every day but also show how i get threw the day by "switching worlds"

In other words a form of day dreaming except that it is a little bit deeper and one can get lost within it.

Who was your intended audience?

My target audience is probably more directed at the people my age (young adults) because it isn't suitable for children and i don't thing older people would be overly interested in it unless they had an interest in art or animation

What materials and processes did you experiment with?

I tried various media while doing the storyboard because i wanted to stylize and simplify my style because i have learnt from past experience that i am not the fastest "artist" by far and if i did it in my style it would take to long and i wouldn't get it done in time, but i was advised otherwise.

What materials and processes did you reject?

I rejected my first storyboard because it was really just a quick "doodle down ideas" kind of approach and i felt that it wasn't enough. So i went on and redrew the story board with more detail and made it longer. I used pastels to colour it but it ended up looking to messy.

I then redrew it for a third time and used water colours and copic markers but again it felt very messy. I tried to do a 4th attempt but by then i had gotten so frustrated with my self that i gave up on the idea but also i was pressed for time.

What materials and processes did you use in your final designs?

I mainly used an ordinary pencil to draw out my frames and i left the guide lines used to build up the drawing. It does kind of make it look messy but it gives it more life when it is not rendered.

How do the materials you chose to use help you to communicate your message to your audience?

Well i feel that using just the pencil sort of give it a felling of repetition but also progression because usually i go threw many sketches over and over before i am happy with them and can finally ink them or what ever i was going to do with them.

What did you do to ensure you worked with tools and materials safely?

There isn't really any thing to make sure to do safety wise when using traditional media except that with the water colours and pastels i had to be away from the computers.

How well did you manage your time?

I don't think i managed my time very well at all, in fact i've had the same problem threw out every project this therm. But i have also been struggling to focus on certain thing and my memory has been awful. I'm forgetful usually but this time it has been really bad which made me wonder if i wasn't taking enough breaks and ended up stressing to much or if i have an underlying problem. i am currently still waiting to see a doctor.

What were your strengths in completing this project?

I don't feel that i can see any strengths i had in this project apart from redoing things over and over and my characters, but again my speciality is weapon and character\creature designing.


What would you like to have done differently?

I would have liked to have spent more time on the designing side of things because i still feel that my designs aren't very good, but maybe that's just me bringing my self down all the time.

What will you do to ensure you improve for the next project?

i'll definitely do more research and develop my designs better next time. I'll also try to organize my time better in order to get more done. Also i need to stay focused on what i have at hand.


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